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20.4.10

Monster Hunter Tri Wii



Game: Monster Hunter Tri
Platform: WII
Language: English
Type: Action and Adventure
Publisher: Capcom
Developer: Capcom Production Studio 1
Release Date: April 20, 2010



Monster Hunter Tri Game Trailer



Gameplay

Players choose a weapon and complete quests for "The Guild". There are several types of quests, some of these include gathering quests, hunting quests, and capturing quests. Completing specific quests will allow one to embark on their "Urgent Quest" which will allow progression to the next tier of quests, which applies to both offline and online play. Online players receive points and have a Hunter Rank which will increase once a certain number of points have been obtained. After several rank ups, and having a certain criteria of quests completed, a player will unlock their Urgent Quest. Players will need to gather materials to prepare for hunts which include herbs, mushrooms and seeds to make potions and various other consumables to give one the edge when fighting a formidable foe. Fighting a monster entails first finding the monster then dealing enough damage to either kill it, weaken it to be captured, or cause it to flee (not common, made specifically for certain quests). Players will need to learn the environments and the behaviors of the creatures. Many players will work together to try and take the monster or monsters down. Once the player slays a monster they will be able to carve off pieces which can be taken to the Wyverian Artisan (the blacksmith) to create new weapons and armor. Several other materials are used to make weapons and armor as well, including ores and bugs. A player can fail a quest several ways, the three most common being dying too many times (the standard quest allows 3 deaths total), running out of time (standard quest time is 50 min), or killing a monster when the quest goal was specifically to capture. Both online and offline players are given a house which they can decorate with various objects found throughout the game, although online players receive "upgraded" houses when they progress in rank. More info. in: wikipedia.org


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