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27.3.12

The Legend Of Zelda: Skyward Sword Wii



Genre: Action Adventure
Publisher: Nintendo
Developer: Nintendo
Also on: NDS
E10+ for Everyone 10+: Animated Blood, Comic Mischief, Fantasy Violence
Release Date: November 20, 2011



The Legend of Zelda: Skyward Sword Game Trailer



About The Game

The Legend of Zelda: Skyward Sword (ゼルダの伝説 スカイウォードソード Zeruda no Densetsu: Sukaiwōdo Sōdo) is an action-adventure game for the Wii console and the sixteenth entry in the Legend of Zelda series. Developed by Nintendo Entertainment Analysis and Development with the help of Monolith Soft, it was released in all regions in November 2011. The game makes use of the Wii MotionPlus peripheral for sword-fighting, with a revised Wii Remote pointing system used for targeting. A limited edition bundle featuring a golden Wii Remote Plus was sold coinciding with the game's launch, and the first run of both the standard game and the limited edition bundled included a CD containing orchestrated tracks of iconic music from the franchise in celebration of the franchise's 25th anniversary.

The Gameplay

Skyward Sword is an action-adventure game with role-playing and puzzle elements. The player controls the protagonist Link from a third-person perspective, in a three-dimensional space. Link primarily engages in combat with enemies using a sword and shield, but many other weapons, such as a bow and arrow, clawshots, and bombs, become available as the player progresses. Link also obtains a series of new items, such as a whip, and a mechanical flying beetle, which allow him to reach previously unaccessible areas.

Link's adventures consist of travelling between Skyloft, a community based on floating islands in the sky that act as the game's main hub, and Hyrule, which is located directly below on the Earth. Skyloft contains a bazaar where the player can purchase or upgrade potions, shields, and weapons.[16] Initially, access to Hyrule is sealed off by a "cloud barrier," but portals through the clouds to each of the three provinces of Hyrule (forest, volcano, and desert) open as the game progresses. The player flies upon Link's giant bird, Loftwing, to travel and skydive into the portals or travel between the multiple islands of Skyloft. Bird statues, which are abundantly placed in both Hyrule and Skyloft, act as save points and allow the player to transport back to the sky from Hyrule.

Skyward Sword retains the traditional Legend of Zelda gameplay of exploring the different regions of Hyrule (the overworld) and then exploring the dungeons contained within. Link navigates these dungeons and fights a boss at the end to obtain an item or otherwise advance the plot. Skyward Sword has seven unique dungeons, two in each of the provinces of Hyrule and the remaining one located in Skyloft. Notably, Skyward Sword integrates the two modes of exploration more than other games in the series.[17] Puzzle solving is not confined to the game's dungeons and is carried over into the overworld, a facet which has helped label the gameplay of Skyward Sword as more dense than any other Zelda title. More info. in: wikipedia.org


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